Travelers, p.1
Travelers,
p.1

Robert Silverberg: Travelers
"Are we all ready, then?" Nikomastir asks. He has fashioned a crown of golden protopetaloids for himself, and gleaming scarlet baubles dangle from his ears: the bright translucent shells of galgalids, strung on slender strands of pure gold. His long, pale arms wave in the air as though he is conducting a symphony orchestra. "Our next destination is ‑" and he makes us wait for the announcement. And wait. And wait.
"Sidri Akrak," says Mayfly, giggling.
"How did you know?" cries Nikomastir. "Sidri Akrak! Yes! Yes! Set your coordinates, everybody! Off we go! Sidri Akrak it is!"
A faint yelp of dismay comes from Velimyle, and she shoots me a look of something that might almost have been fear, though perhaps there is a certain component of perverse delight in it also. I am not at all happy about the decision myself. Sidri Akrak is a nightmare world where gaudy monsters run screaming through the muddy streets. The people of Sidri Akrak are cold and dour and inhospitable; their idea of pleasure is to wallow in discomfort and ugliness. No one goes to Sidri Akrak if he can help it, no one.
But we must live by our rules; and this day Nikomastir holds the right of next choice. It is devilish of Mayfly to have put the idea of going to Sidri Akrak into his head. But she is like that, is Mayfly. And Nikomastir is terribly easily influenced.
Will we all perish on hideous Sidri Akrak, victims of Mayfly's casual frivolity?
I don't think so, however nasty the visit turns out to be. We often get into trouble, sometimes serious trouble, but we always get out of it. We lead charmed lives, we four travelers. Someday Mayfly will take one risk too many, I suppose, and I would like not to be there when she does. Most likely I will be, though. Mayfly is my mask-sister. Wherever she goes, I go. I must look after her: thoughtful, stolid, foolish me. I must protect her from herself as we four go traveling on and on, spinning giddily across the far-flung worlds.
Sidri Akrak, though ‑
The four of us have been to so many wondrous lovely places together: Elang-Lo and the floating isle of Vont, and Mikni and Chchikkikan, Heidoth and Thant, Milpar, Librot, Froidis, Smoor, Xamur and Iriarte and Nabomba Zom, and on and on and on. And now – Sidri Akrak? Sidri Akrak?
We stand a circle in the middle of a field of grass with golden blades, making ourselves ready for our relay-sweep departure from Galgala.
I wouldn't have minded remaining here a few months longer. A lovely world indeed is Galgala the golden, where a myriad of auriferous microorganisms excrete atoms of gold as metabolic waste. It is everywhere on this planet, the lustrous pretty metal. It turns the rivers and streams to streaks of yellow flame and the seas to shimmering golden mirrors. Huge filters are deployed at the intake valve of Galgala's reservoirs to strain the silt of dissolved gold from the water supply. The plants of Galgala are turgid in every tissue, leaf and stem and root, with aureous particles. Gold dust, held in suspension in the air, transforms the clouds to golden fleece.
Therefore the once-precious stuff has grievously lost value throughout the galaxy since Galgala was discovered, and on Galgala itself a pound of gold is worth less than a pound of soap. But I understand very little about these economic matters and care even less. Only a miser could fail to rejoice in Galgala's luminous beauty. We have been here six weeks we have awakened each morning to the tinkle of golden chimes, we have bathed in the golden rivers and come forth shining, we have wrapped our bodies round with delicate golden chains. Now, though, it is time for us to move along, and Nikomastir has decreed that our new destination is to be one of the universe's most disagreeable worlds. Unlike my companions, I can see nothing amusing about going there. It strikes me as foolish and dangerous whimsy. But they are true sophisticates, untrammeled creatures made of air and light, and I am the leaden weight that dangles from their soaring souls. We will go to Sidri Akrak.
We all face Nikomastir. Smiling sweetly, he calls out the coordinate numbers for our journey, and we set our beacons accordingly and double-check the settings with care. We nod our readiness for departure to one another. Velimyle moves almost imperceptibly closer to me, Mayfly to Nikomastir.
I would have chosen a less flighty lover for her than Nikomastir if matters had been left to me. He is a slim, elegant youth, high-spirited and shallow, a prancing fantastico with a taste for telling elaborate, fanciful lies. And he is very young: only a single rebirth so far. Mayfly is on her fifth, as am I, and Velimyle claims three, which probably means four. Sembiran is Nikomastir's native world, a place of grand valleys and lofty snow-capped mountains and beautiful meadows and thriving cities, where his father is a minor aristocrat of some sort. Or so Nikomastir has said, although we have learned again and again that it is risky to take anything Nikomastir says at face value.
My incandescent mask-sister Mayfly, who is as small and fair as Nikomastir is tall and dark, encountered him while on a visit to Olej in the Lubrik system and was immediately captivated by his volatile, impulsive nature, and they have traveled together ever since. Whither Mayfly goeth, thither go I: That is the pledge of the mask. So do I trudge along now from world to world with them, and therefore my winsome, sly, capricious Velimyle, whose psychosensitive paintings are sought by the connoisseurs of a hundred worlds but who belongs to me alone, has willy-nilly become the fourth member of our inseparable quartet.
Some people find relay-sweep transport unlikable and even frightening, but I have never minded it. What is most bothersome, I suppose, is that no starship is involved: You travel unprotected by any sort of tangible container, a mere plummeting parcel falling in frightful solitude through the interstices of the continuum. A journey-helmet is all that covers you, and some flimsy folds of coppery mesh. You set up your coordinates, you activate your beacon, and you stand and wait, you stand and wait, until the probing beam of some far-off sweep-station intersects your position and catches you and lifts you and carries you away. If you've done things right, your baggage will be picked up and transported at the same time. Most of the time that is so.
It is a stark and unluxurious mode of travel. The relay field wraps you in cocooning bands of force and shoots you off through one auxiliary space and another, kicking you through any convenient opening in the space-time lattice that presents itself, and while you wait to be delivered to your destination, you drift like a bauble afloat in an infinite sea, helpless, utterly alone, bereft of all power to override the sweep. Your metabolic processes are suspended, but the activity of your consciousness is not, so that your unsleeping mind ticks on and on in the most maddening way and there is nothing you can do to quiet its clamor. It is as though you must scratch your itching nose and your hands are tied behind your back. Eventually – you have no idea whether it has been an hour, a month, a century – you are plunked unceremoniously down into a relay station at the planet of your choice, and there you are. Relay-sweep transport is ever so much more efficient than any system requiring vast vessels to plow the seas of space from world to world; but all the same it is a disquieting and somewhat degrading way to get around.
So now we depart. Mayfly is the first to be captured by the sweep-beam. Perhaps half an hour later Nikomastir disappears, and then, almost immediately after, Velimyle. My own turn does not arrive for many long hours, which leaves me fidgeting gloomily in that golden meadow, wondering when, if ever, I will be taken, and whether some disjunction in our routes will separate me forever from my three companions. There is that risk – not so much that we would fail to arrive on Sidri Akrak at all, but that we might get there many years apart. I find that a melancholy thought indeed. More than that: It is terrifying.
But finally the dazzling radiance of the sweep aura engulfs me and hurls me out into the Great Dark, and off I go, moving freely across hundreds of light-years with nothing but an invisible sphere of force to protect me against the phantoms of the auxiliary spaces through which I fall.
I hang in total stasis in a realm of utter blackness for what feels like a thousand centuries, an infinity of empty space at my elbow, as I go my zigzag way through the wormholes of the adjacent continua.
Within that terrible passivity my hyperactive mind ponders, as it all too often does, the deep questions of life – issues of honor, duty, justice, responsibility, the meaning of existence, subjects about which I have managed to learn nothing at all, basically, either in this life or the four that preceded it. I arrive at many profound conclusions during the course of my journey, but they fly away from me as fast as I construct them.
I begin to think the trip will never end, that I will be one of those few unfortunate travelers, the one out of a billion who is caught in some shunt malfunction and is left to dangle in the middle of nowhere for all eternity, or at least for the ten or twenty thousand real-time years it will take for his metabolically suspended body to die. Has this actually ever happened to anyone? There are only rumors, unfounded reports. But there comes a time in every sweep-jump when I am convinced that it has happened to me.
Then I see a glare of crimson and violet and azure and green, and my mask-sister Mayfly's voice purrs in my ear, saying, "Welcome to Sidri Akrak, darling, welcome, welcome, welcome!"
Nikomastir stands beside her. A moment later Velimyle materializes in a haze of color. The four of us have made a nearly simultaneous arrival, across who knows how many hundreds of light-years. We definitely do lead charmed lives, we four.
Everyone knows about Sidri Akrak. The place was settled at least a thousand years ago, and yet it still has the feel of a frontier world. Only the main streets of
the half-dozen big cities are paved; all the rest are mere blue dirt that turn into rivers of mud during the rainy season. The houses are ramshackle, slovenly things, lopsided and drafty, arrayed in higgledy-piggledy fashion as though they had been set down at random by their builders without any regard for logic or order. After all this time the planet is mostly jungle, a jungle that doesn't merely encroach on the settlements but comes right up into them. Wild animals of the most repellent sorts are permitted to rampage everywhere, wandering about as they please.
The Akrakikans simply don't care. They pretend the animals – monstrous, appalling – aren't there. The people of Sidri Akrak are a soulless, bloodless bunch in the main, altogether indifferent to such things as comfort and beauty and proper sanitation. Primitive squalor is what they prefer, and if you don't care for it, well, you're quite free to visit some other world.
"Why, exactly, did we come here?" I ask.
It is a rhetorical question. I know perfectly well why: Because Nikomastir, clueless about our next destination, had opened a void that Mayfly had mischievously filled with one of the most unappealing suggestions possible, just to see what Nikomastir would do with it, and Nikomastir had as usual given the matter about a thousandth of a second of careful consideration before blithely leaping headlong into the abyss, thereby taking the rest of us with him, as he has done so often before.
But Nikomastir has already rearranged the facts in what passes for his mind.
"I absolutely had to come here," he says. "It's a place I've always felt the need to see. My daddy was born on Sidri Akrak, you know. This is my ancestral world."
We know better than to challenge Nikomastir when he says things like that. What sense is there in arguing with him? He'll only defend himself by topping one whopper with another twice as wild, budding such a towering edifice of spur-of-the-moment fantasy that he'll end up claiming to be the great-grandson of the Fourteenth Emperor, or perhaps the reincarnation of Julius Caesar.
Velimyle whispers at my side, "We'll just stay here two or three days and then we'll move along."
I nod. We all indulge Nikomastir in his whims, but only up to a point.
The sky of Sidri Akrak is a sort of dirty brown, broken by greasy, sullen green clouds. The sunlight is greenish too, pallid, tinged with undertones of dull gray. There is a sweet, overripe, mildly sickening flavor to the warm, clinging air, and its humidity is so intense that it is difficult to distinguish it from light rain. We have landed within some city, apparently – in a grassy open space that anywhere else might have been called a park, but which here seems merely to be a patch of land no one had bothered to use for anything, vaguely square and a couple of hundred meters across. To our left is an irregular row of bedraggled two-story wooden shacks; on our right is a dense clump of ungainly, asymmetrical trees; before and behind us are ragged aggregations of unpainted buildings and scruffy, unattractive shrubbery.
"Look," says Mayfly, pointing, and we have our first encounter with the famous wildlife of Sidri Akrak.
An ugly creature comes bounding toward us out of the trees: a bulky round-bodied thing, dark and furry, that rises to a disconcerting height atop two scrawny, hairless legs covered with bright yellow scales. Its face is something out of your worst dreams, bulging fiery eyes the size of saucers and dangling red wattles and jutting black fangs, and it is moving very quickly in our direction, howling ferociously.
We have weapons, of course. But it swiftly becomes apparent that the thing has no interest in us, that in fact it is fleeing an even more ghastly thing, a long bristle-covered, many-legged monster built close to the ground, from whose spherical head emerge three long hornlike projections that branch and branch again, terminating in scores of writhing tendrils that are surely equipped with venomous stingers. First one vile creature and then the other runs past us without seeming to notice us, and they lose themselves in the shrubbery beyond. We can hear wild shrieking and hissing in there, and the sound of cracking branches.
Nikomastir is smiling benignly. All this must be delightful him. Mayfly too looks entranced. Even Velimyle, who is closest to me in temperament, almost normal in her desires and amusements, claps her hands together in fascination. I alone seem to be troubled by the sight of such creatures running about unhindered on what is supposedly a civilized world.
But it is ever thus in our travels: I am fated always to stand a little to one side as I follow these three around the universe. Yet am I linked irrevocably to them all the same.
Mayfly was my lover once, two lives back. That was before we took the mask together. Now, of course, it would be unthinkable for anything carnal to happen between us, though I still cherish cheerful memories of her pixy breasts in my hands, her slim, sleek thighs about my hips. Even if we have forsworn the sexual part of our friendship, the rest is deeper than ever, and in truth we are still profoundly a couple, Mayfly and I, despite the rich and rewarding relationship I maintain with Velimyle and the frothy, sportive one Mayfly has built with Nikomastir. Above and beyond all that, there is also the bond that links us all. The lines of attraction go this way and that. We are inseparables. They are my world; I am a citizen only of our little group. Wherever we go, we go together. Even unto Sidri Akrak.
In a little while, two immigration officers show up to check us out. Sidri Akrak is an Imperium world, and therefore the local immigration scanners have been automatically alerted to our arrival.
They come riding up in a sputtering little snub-nosed vehicle, a man and a woman in baggy brown uniforms, and begin asking us questions. Nikomastir does most of the answering. His charm is irresistible even to an Akrakikan.
The questioning, brusque and hard-edged, is done in Imperial, but from time to time the immigration officers exchange comments with each other in their own dialect, which sounds like static. The woman is swarthy and squat and flat-faced and the man is even less lovely, and they are not at all obliging; they seem to regard the arrival of tourists on their planet simply as an irritating intrusion. The discussion goes on and on – do we plan to remain here long, are we financially solvent, do we intend to engage in political activity in the course of our stay? Nikomastir meets every query with glib, easy reassurances. During our interrogation a slimy rain begins to fall, oily pink stuff that coats us like grease, and a massive, many-humped, blue-green beast that looks like an ambulatory hill with purple eyes appears and goes lolloping thunderously past us with utter unconcern for our presence, leaving an odor of decay and corruption in its wake. After a time I stop listening to the discussion. But finally they flash bright lights in our faces – passports are validated retinally on Sidri Akrak – and Nikomastir announces that we have been granted six-month visas. Lodgings are available three streets away, they tell us.
The place they have sent us to turns out to be a dismal, rickety hovel, and our innkeeper is no more friendly than the immigration officials, but we are grudgingly allowed to rent the entire upper floor. The rooms I am to share with Velimyle face the rear garden, a patch of uncouth, tangled wilderness where some slow-moving shaggy monster is sluggishly browsing about, nibbling on the shrubbery. It lifts its head in my direction and gives me a cold glare, as though to warn me away from the plants on which it's feeding. I signal it that it has nothing to worry about and turn away from the window. As I unpack, I see a procession of glassy-shelled snaillike things with huge bulbous red eyes crawling diagonally across the bedroom wall. They, too, stare back at me. They seem almost to be smirking at me.
But Nikomastir and Mayfly claim to be delighted to be here, and Velimyle seems to have no complaints. I feel outnumbered by them. Velimyle announces that she would like to do a painting of Nikomastir in the hotel garden. She only paints when she's in a buoyant mood. Buoyant, here? They run off together downstairs, hand in hand like happy children. I watch from above as Velimyle sets up her easel outside and goes about the task of priming the psychosensitive surface of her canvas. She and Nikomastir are as untroubled as any Akrakikan by the shambling shaggy thing that grazes noisily nearby. How quickly they have acclimated.











